History of 500 yen games

I touched on 500 yen games in my previous article " Toryo Hojo(北条投了), master of satire".  Today I'll tell you about the history of 500 yen games at the Game Market.

In 2010, Japanese indie board game designer Takuya proposed to create low budget games within 500 yen.  In the Game Market at that time, there was a problem that many designers spent more money to improve quality of components and it was not connected with the fun of the game.  500 yen game began in order to improve that trend.  Many designers respond to the Takuya's call, 27 titles of 500 yen games appeared at the Game Market 2010.



In 2012, "Love Letter" - everyone who reads this blog probably knows - appeared as a 500 yen game.  A game with just 16 cards like "Love Letter" can be said to be born from the restriction of just 500 yen.

Kazuya proposed the second 500 yen games project in 2013, in which Osaka Game Market started.  At that time, 8 titles of 500 yen games appeared at the Osaka Game Market 2013 and 36 titles of 500 yen games appeared at the Tokyo Game Market 2013 Spring.  "Sail to India", "Patronize"(Hisashi Hayashi) and "Dungeon of Mandom(Welcome to the Dungeon)" (Masato Uesugi) were important works of that year's 500 yen games.

After 2013, some designers released 500 yen games independently, but the topics on 500 games had been decreased until recently.  However, several people have raised the topic of 500 yen games on Twitter the past few days.  Possibly some projects related to the 500 yen games may be launched in the near future.  I will report on this blog if I have a follow-up report.


500 yen games such as "Love Letter" and the concept of 500 yen games have surely changed Japanese board game scene.  Though it was important that Seiji Kanai became known to the world, it was farther important that many designers were trained through 500 yen games.

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